Butcher Review | Gaming Respawn

I think you know what you’re getting yourself into with a game that proudly declares, “The easiest mode is HARD.” Of course, the question is, is it fun hard or punch-the-desk-then-rage-quit hard? Luckily for my sanity and the furniture in my man cave, Transhuman Designs’ Butcher largely falls into the former category. Logically then, the next thing we need to know is, do I play an evil cyborg sent to Earth to eradicate the last remnants of the human race, and do I get a chainsaw? The answer to both questions is a resounding “Yes”!

Describing itself as “a blood-soaked love letter to the early 90s”, Butcher is a side-on run ‘n’ gunner that draws inspiration from a wide range of classic 16-bit shooters and with more than a hefty nod to the ultra-violence of Doom and Quake. The premise is simple: run, jump and massacre your way through its five zones and 21 levels before overriding the core reactor and putting mankind out of its pathetic misery.

Read more at Gaming Respawn at Butcher Review

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