One man, one room, one purpose: reach the exit – so goes the description. Like with so many other 2D puzzle platformers, the premise is simple and the formula relatively familiar. But for me, Portal Mortal manages to stands out – in what has in recent years become a reinvigorated yet increasingly crowded genre – because of how fully featured and well-thought out it is, and its potential for building up a community. Well that and the awesome synthwave soundtrack by DJJusbi, which admittedly was what initially got me hooked.
Blending mechanics from games like Portal and Super Meat Boy, you control an intrepid purple astronaut intent on traversing a series of nefarious and unfathomable space station environments. The minimalist pixel art is teeny tiny; the maps, punctuated by handy checkpoints, sometimes rather expansive.
Read more via Gaming Respawn at Portal meets Super Meat Boy in Portal Mortal