When I were a young ‘un, video games and pixel art were pretty much one and the same. Aside from some fairly primitive 3D, the comparatively miniscule resolution, memory and processing powering of the 8- and 16-bit machines left developers with little alternative in terms of visuals. Happily though, restriction drives creativity, and when done well, the visuals of these early games were frequently (and still are) beautiful and evocative, producing countless iconic characters and spiriting you and your imagination off to all sorts of weird and wonderful places.
Nowadays pixel art is purely a stylistic choice and very much en vogue within the indie and mobile game scenes. It’s a great option for developers with limited resources or experience, or those just wanting a different look and feel for their game. And obviously it’s a must for anyone developing remakes and tributes, or retro and homebrew titles.
Read more on Gaming Respawn via Pixel Art Academy: learn art through a social adventure game