Retrospectives

Do you remember… the Amiga version of UFO: Enemy Unknown? - “Do you remember…” is a new (and probably highly sporadic) series where I whack on some rose-tinted specs and wax lyrical about specific aspects of the classic and not-so-classic games of yesteryear. UFO: Enemy Unknown (or X-COM: UFO Defense outside of Europe) is easily one of my favourite games of all time. There can’t be…
A Gremlin in the Works Book Review | Gaming Respawn - I was quite young at the time, but one of the things indelibly etched on my mind from the days of owning a Speccy and an Amstrad, aside from screechy loading sounds, is the Gremlin Graphics logo. The bold green design, slanted rainbow and futuristic 3D lettering seemed to jump out at you from the…
Agony remake – free playable demo on Game Jolt | Retro Video Gamer - Amigans and fans of horizontal-scrolling shumps will be interested to know that a freelance comic artist has taken it upon himself to produce an unofficial remake of Amiga classic Agony. It’s still in the early stages of development, but you can take a look at it now with a free playable alpha-demo hosted up on…
Sensible Software 1989-1999 – Book Review and Retrospective – Gaming Respawn - Like most Amiga enthusiasts, Sensible Software hold a very special place in my heart. Cannon Fodder, a master class in level design that seethes with cynicism and irony about war, is one of my all-time favourite games. And I love the genre-defying Wizkid with its silly humour and off-the-wall antics, while in more recent years…
Cannon Fodder – war has never been so much fun! - Featuring a sardonic reggae-style theme song, a disclaimer that “This game is not endorsed in any way by the Royal British Legion” and slide show of the Sensible boys prancing around in WWII uniforms in front of military hardware, it’s arguably one of the most memorable openings to any game. More than 20 years after…
Syndicate: the violent birth of the sandbox city - The 1990s was an exciting time for gaming. The technology was allowing creative designers to invent and develop many of the concepts and mechanics that we now take for granted. Games were increasing in depth and sophistication, and new genres were being born. We were moving beyond the plethora of simplistic arcade-style shooters, beat ’em…
Another World: a timeless classic - In the 30 odd years that I’ve been gaming, few titles have captured my imagination like Another World – it is without doubt one of the standout games of the Amiga era and justifiably still enjoys a cult status to this day. I fell in love with this game the first time I played it…
Wolfenstein: a pioneering franchise (mostly) - I recently bit the bullet and picked up Wolfenstein: The New Order (MachineGames May 2014). I wasn’t going to bother, but a good friend recommended it and I managed to pick it up for half price (damn you Steam and your bloody sales!). Not exactly ground breaking or even remotely original in terms of gameplay…
Alien Breed and the music of Allister Brimble - As I said previously, I’ve set up a virtual Amiga desktop on my PC using the excellent WinUAE emulator and I’ve managed to find a bit of time to play a few of my favourite games from the Amiga era. I’ve even bought an Xbox controller, which works like a charm with WinUAE and can…
The Chaos Engine CD32 intro - The intro from Amiga CD32 version of the The Chaos Engine, a Bitmap Brothers game originally released in 1993. I recorded this while testing out Shadowplay on the WinUAE Amiga emulator. Seems to be working well. I used to love this game, it’s a classic top-down shooter. It was pretty hard and best played with…