Updated my Elite: Dangerous guide for Beyond 3.3
After several weeks of writing and playing, I’ve finally finished revising my Elite: Dangerous guide to reflect the changes introduced with the Beyond 3.3 game update.
After several weeks of writing and playing, I’ve finally finished revising my Elite: Dangerous guide to reflect the changes introduced with the Beyond 3.3 game update.
Roguelikes have really taken off in the last five or so years, owing much to the success of games like Spelunky and Rogue Legacy, etc. Now it seems that every other game coming out on the indie scene is some form of roguelike. Don’t get me wrong, I’m a fan of the genre and still…
Welcome to The Indie Fix, where we delve into the exciting world of indie gaming to have a gander at promising works in progress, weird and wonderful freeware offerings, or recently published games that may have slipped under your radar! This week I’ve been on the wrong end of a game of cat and mouse…
It’s bitingly cold; you can feel the warmth draining from your body. Your stomach rumbles with hunger, but you’ve nothing to eat. Every minute you linger, your condition worsens and the chances of being captured or shot increase. But up ahead you see another fugitive – he’s cornered by a patrol. What do you do:…
Welcome to The Indie Fix, where we delve into the exciting world of indie gaming to have a gander at promising works in progress, weird and wonderful freeware offerings, or recently published games that may have slipped under your radar! This week I’ve been checking out some of the entries from last month’s Bad Boxart…
Darwinian survival platformer Rain World has received its first post-launch update, ironically within the time of me submitting my review and it going live on site – isn’t that just typical? Personally, I was besotted with the sumptuous hand-drawn visuals and the enthralling sense of discovery and wonder, yet felt the game was somewhat marred…
I’ve developed something of a love-hate relationship with survival platformer Rain World. First I loved it, then I hated it, now I’m kinda back to loving it again. It’s a game that can sometimes frustrate just as much as it enthrals and mesmerises, let down by some finicky controls and one or two questionable design…